Video Training → 3D to 2D Workflow for Environment Design
3D to 2D Workflow for Environment Design
MP4 | ENG | Video: h264, yuv420p, 1920x1080 | Audio: aac, 48000 Hz | Duration: 9h 55m | Size File: 7.79 GB
This course is not in Wootha’s Public Domain pack. It’s only available in ArtStation Learning. And since Wootha is deleting all of his online presence, I fear we may never see this course again soon, so I’m uploading it here.
Artstation – Handpaint Ghibli style Texture with Substance Designer 2020.1.2 | 210 MB
Here is a breakdown for some handpaint style material done with Substance Designer 2020.1.2
Creating a Real Time Character in Substance Painter with Chun Chun Yang | 5.54 GB
This tutorial is aimed to solve the mystery of texturing realistic human skin in Substance Painter for a real time character!
Video Training → Zbrush 2021 for Absolute Beginners
Zbrush 2021 for Absolute Beginners | 12.5 GB
Video Training → Artstation – Cinematic Character Illustration for Production
Artstation – Cinematic Character Illustration for Production | 4.09 GB
In this tutorial, I’ll be bringing one of my favourite characters from the 80s and 90s and will be realizing her in a cinematic style frame.
Video Training → Artstation – Organic Sculpting in Blender
Artstation – Organic Sculpting in Blender | 4.59 GB
In this 2-part series, Rico Cilliers covers sculpting and retopology of a game-oriented workflow for organic models in Blender. He shares tips, add-ons, and best practices for quickly and efficiently creating great environmental or creature-type organic models.
Video Training → Udemy – Character Rigging For Complete Beginners in 2020
Udemy – Character Rigging For Complete Beginners in 2020 | 1.76 GB
Video Training → 2d sequence illustration
2d sequence illustration | 893 MB
Industry-leading art director Patrick O’Keefe will teach you all of his tricks for quickly laying down compelling compositions, zeroing in with detail and color, then post-processing one gorgeous final piece.
Video Training → Introduction To The Houdini Ocean Toolset
Introduction To The Houdini Ocean Toolset | 4.12 GB
Creating a large ocean simulation doesn’t need to be daunting. This 3.5-hour introductory workshop by Danny Barnhart provides an overview of the Ocean Toolset in Houdini and reveals how to bring your own ocean environments to life. He talks through the basics of using ocean spectrums and how each parameter relates to the resulting animated ocean surface, beginning by creating a large ocean surface to show how to layer a variety of spectrum patterns as well as how to create custom masks and instanced waves. Once the desired ocean movement is achieved, Danny starts incorporating simple environment geometry to add interest and scale to the scene before delving into simulating surface foam.
Video Training → Josh Elizetxe – The Powerhouse Accelerator
Josh Elizetxe – The Powerhouse Accelerator | 6.51 GB
UNCOVER THE STRATEGIES E-COMMERCE ENTREPRENEURS ARE USING TO SCALE BEYOND 7 & 8-FIGURES A YEAR…